Okay and then I've played through with every clan and recently out of boredom I've compiled the all-time ranged character, melee character and unarmed character that can be made in the plus patch version of the game. I also have made the best all-rounder, the best assassinator, and two characters which are the "best" socially. I thought I would present them here so that people can play them if they desire a fun feel with someone who has mad skillz! I’chiliad not trying to say these are the only characters you should play, I’one thousand merely posting up characters to give experienced players the chance at something new. Also if anyone else wants to post upwardly their power build characters feel free, state what mods or patches you are using beforehand for the character build. I accept made a character for each of the 7 clans.
Note that these characters crave you to get all the experience available in the game that you can using the particular character's skills. This means if there is a bonus for doing a quest stealthily so yous need to practise it, or if you lot don't have the necessary skills to get max experience on a quest then come back to it after so yous tin can. Also it means you must complete the zombie mission! These characters require that you make the best utilise out of the skill books that are available, and the gratuitous stat points that the in-game characters hand out. They as well need all the available stat boosting items. These characters do not require any cheats, or use of the book exploit, or annihilation else like that; nevertheless I am unsure if some might require y'all to know reckoner passwords to become max feel - I do know some people consider that cheating. I would say if yous level upwards Wits fast enough yous'll be fine. What is listed after the cease of the character sail distribution is what you need to level upward and the experience cost in brackets taking into account the called character history and omitting the levels you get from books or stat boosting characters. These are the builds you can produce right before Griffith Park, where you lot notwithstanding have gratuitous roam and can mess effectually with puny mortals; notwithstanding y'all will demand to become the two feel points from Dryad at the start of the Griffith Park quest. All of these builds permit y'all to complete every quest with the exception of Dirty Dishes for a few of the characters. Hither goes nada:
Best Melee Character - Brujah - Dropped as a Infant
Character Sheet Distribution (Forcefulness 2,3; Intelligence 2; Dodge one,2,3; Melee 1,ii; Scholarship 1; Celerity 2)
Strength four-v (28)
Dexterity 2 (iv)
Stamina iv-5 (12! - due to the history)
Wits 2-5 (52 - I know this may seem expensive, however the combined toll of maxed Stamina and Wits without the history is 80 experience then as you lot can encounter the grapheme does benefit from the chosen history)
Contrivance 4-v (21)
Melee iii (6)
Security 1 (iii)
Scholarship 2-three (ix)
Celerity three-five (45)
Potence 2-5 (l - or you could use Presence ii-5 if that is your secondary combat discipline of pick)
Total Experience Toll: 230
Advisable Extras:
Charisma two-three (12 - Beckett's Scholarship boosts and the Pearl of Dubai net you an end game persuasion of ix, though due to lack of inspection feat you lot probably won‘t get feel from Johansen)
Stealth ii-3 (9 - helps greatly with the stealth quests)
Figurer 2 (3 - with Bertram'south boost gives y'all an finish game hacking of eight)
Notes: My definition of a grapheme who is the best in a specific area of gainsay is one who has max stamina, max defence force, max in their combat feat and also max in a subject which boosts their combat feat. You may wonder why Intelligence ii is necessary only this, combined with raising Scholarship and Melee to 3 in Santa Monica, allows you to get the forth signal in Melee from the Melee mid level volume and so the last betoken from Nines in the Downtown area - saving y'all a lot of experience in the long run.
All-time Ranged Character - Toreador - Degenerate Gambler
Grapheme Sheet Distribution (Dexterity i; Perception 2,3; Contrivance one,ii,three; Firearms 1; Scholarship ane,ii; Celerity 2)
Stamina ii-5 (twoscore)
Perception 4-5 (28)
Intelligence 2-4 (24 - and so you can either stick no points into Intelligence and have to purchase the fifth points of both Dodge and Firearms; or for the same price every bit both those fifth points y'all can invest in Intelligence and get those last points from books - I know which one I’d choose!)
Wits 2-5 (xl)
Dodge 4 (nine)
Firearms 3 (6)
Security i (iii)
Stealth two (iii)
Scholarship 2-3 (9)
Auspex ii-5 (50)
Celerity 3-v (45)
Total Experience Cost: 254
Appropriate Extras - None, I worked it out and y'all literally accept no experience to spare if you don't bertray Strauss, 2 spare if you exercise choose to.
Notes: Okay first of all for this history your character has to be male person. Secondly you’ll have to hold off on VV’s missions until you get the Fae Charm, according to the walkthrough on gamebanshee’s site yous can nail the cash distributor in the Sin Bin basement with a sledge hammer but I wasn’t able to do this. Lastly this character gives a more than difficult play through than the Brujah, merely the pay off is worth information technology! Only suggested for the about patient of metagamers! Likewise I would recommend getting your Intelligence up to 4 before you leave Santa Monica so you tin mug that guy and earn yourself some top dollar!
All-time Unarmed Character and Toughest Grapheme - Gangrel - Anda Gangrel
Character Sheet Distribution (Strength 2,iii; Wits 2; Brawl 1,2; Security 1,ii,three; Scholarship 1; Protean 2)
Forcefulness 4-five (28)
Stamina three-5 (24! - due to the history)
Wits three-five (36)
Brawl five (12)
Dodge two-v (30)
Scholarship 2-3;5 (21)
Fortitude 3-5 (30! - due to the history)
Protean 4-5 (35 - recall yous get a third signal from Beckett for free towards the cease of the game if you’re patient enough!)
Total Feel Cost: 216!
Appropriate Extras - I won’t make a list because you’ve got roughly 40 experience to dump into whatever you want, making it much more than versatile than the previous 2 builds.
Notes: What can I say this guy is a brute! I know some people don’t like the twirl and slash protean set on, but with both protean and fortitude this guy has the highest soak feats across the lath and the second highest defence (compared to Auspex users) in the game! Likewise twirl and slash is function of the fun, though I would recommend going melee for the zombie mission (which I’ve done previously) as the protean animation is deadening and inaccurate. I played this Gangrel through recently and he takes practically no damage from guns unless the user has Presence, even and then they’re inappreciably a bother. I spent my leftover experience on Animalism as I’d never tried it before, even at the increased price due to the Anda Gangrel history I got it to 4 before Griffith Park with non a single betoken of experience to spare. If you’re worried well-nigh stealth and then don’t exist because Nightwisp Ravens makes stealth levels a doddle if you utilise information technology effectively. Equally a last comment the character must exist male due to the history.
Best All-Round Character - Tremere - Infernal
Character Canvas Distribution (Forcefulness two; Perception 2,3; Brawl 1; Dodge i; Melee 1; Scholarship one,ii,3; Thaumaturgy 2)
Strength 3-4 (20)
Dexterity two (4)
Stamina ii-4 (24)
Charisma 2-3 (12)
Perception 4-5 (28)
Intelligence 2-4 (36)
Wits two-5 (40)
Ball 2 (three)
Dodge 3-four (fifteen)
Firearms 2-3 (9)
Melee 2 (3)
Security i-3 (12)
Stealth ii (three)
Computer 2-3 (9)
Finance 1-two (six)
Thaumaturgy 3-five (36! - due to the history)
Full Experience Cost: 260
Advisable Extras - You shouldn’t need any, this guy or gal is the Best All-Round Character!
Notes: Okay from my adding the only experience you should miss out on is that for betraying Strauss (which a good Tremere would never do if he wants his sweet haven!) and 2 feel points from Muddied Dishes and so this build should be possible (it’s my next play through so I’ll find out soon). Beckett can give you lot the final Scholarship point before Johansen and so you’ll get his extra feel. The definition of best all-rounder to me is the person who uses all books, npc stat boosters and stat boosting items to a maximum effectiveness. As well they must have Melee and Firearms feats of at least 10. Within the confines of the Tremere weakness the character tin achieve a Melee of 10 (with the Heart of Eliza) and a Perception of eleven (with the Eagle Braid - or whatever it’s called). Thaumaturgy to me is the near all round useful discipline (it has both short and long range capabilities) which makes the Tremere clan an especially proficient pick for the best all-rounder. Furthermore the weakness of the Tremere clan is a blessing in a way as it is impossible for an all round character to have Strength 5 and Stamina five through the experience which is available before Griffith Park; so to me it feels like the character is non incomplete - which is something that would bother me - merely rather is the all-time that is possible when picking a Tremere. Equally before try to get Intelligence to 4 before you leave Santa Monica and then you tin can cyberspace yourself some extra cash. Likewise make sure your Melee and Ball is at the right level at the right fourth dimension to make the best use of Nines’s boosts.
Whereto now? Well the post-obit iii builds are a chip more subjective but to me they are the all-time in their field. I hope people tin can post up other weird builds like Best Social Nosferatu and Best Combat Orientated Ventrue which I have neglected hither; as unusual builds like that keep the game fresh.
All-time Assassinator - Nosferatu - Leatherface
Character Sail Distribution (Dexterity ii; Intelligence two,iii; Dodge 1; Security 1,two,iii; Scholarship 1,2; Obfuscate ii)
Force two-5 (40)
Stamina ii-5 (40)
Intelligence four (12)
Wits ii-five (40)
Dodge iii-four (15)
Melee ii (three - you get a free point from the history)
Computer 1;3 (9)
Scholarship 3 (half-dozen)
Obfuscate 3-5 (45)
Potence 2-4 (thirty! - due to the history)
Total Experience Cost: 240
Appropriate Extras - A few points in Intimation, for fun! Or a few points in Brawl, investing the first two before you lot get to Nines. Perchance Charisma, you choose.
Notes: To be trully honest I don’t know how many experience points Nosferatu can earn in the finish, some things are but barred to them. For example, when breaking into Gallery Noir you can’t get the experience to become Chunk to help you lot; undoubtedly there are more examples like this where they miss out. You can make this build cheaper by putting one point in Intelligence and one in Wits in graphic symbol creation, ownership the terminal dot of Dodge yourself and getting Nines to go your Melee up to v (using the mid level Melee book to get the 4th dot). Withal I don’t know if it’s the Vampire: the Requiem lover in me or the Leatherface history, but I retrieve this character should be intimidating and terrifying and have a very depression humanity. When I get round to playing him I’ll put those extra points into Intimidation, become the Intelligence route and impale enough of people to meet that end. This character volition accept a melee feat equivalent to that of the Brujah melee character; and will be able to practise more damage with Obfuscate sneak attacks (if y'all didn’t feel like stealth killing absolutely everyone!) - hence the Best Assassinator. This character must be male for the Leatherface history, the Cadaverous Body history (or whatever it’south called) does make this build slightly more than expensive if you picked female.
Best “Normal†Social Character - Ventrue - Dominatrix
Character Sheet Distribution (Charisma 3,4; Perception 2; Intimidation one,2; Firearms 1; Scholarship i,2,three; Dominate 2)
Dexterity 2 (4)
Appearance 2-3 (12)
Perception 3-5 (36)
Intelligence two-4 (24)
Wits 2-5 (forty)
Dodge 2-4 (18)
Intimidation 3-4 (15)
Subterfuge two-5 (21 - due to the history)
Firearms 3 (eight - due to the history)
Security 1 (3)
Estimator 1;3 (ix)
Finance 1-2 (6)
Boss 3-v (45)
Fortitude 2-3 (15)
Full Experience Cost: 256
Notes: So I’ve missed out Advisable Extras and but incorporated them straight into the grapheme; as I’ve said these concluding 3 builds are subjective! I picked a shooty character for the actress dialogue yous get through the inspection feat (via Perception) - if you get Perception 3 before Knox’s quest you’ll go the extra experience for spotting his lie. I maxed Dominate every bit that is what the Ventrue are all about to me; however you simply need Boss three to become all the Boss dialogue. Furthermore I went through the dialogue with a fine-toothed comb and you only need intimidation and seduction feats of viii to get all of the dialogue they relate to. You will take a spot of problem when you get to the Nosferatu warrens (as I did - this was the last character I played through), but apart from that things will get fine. Possession allows you to feed off offensive characters with ease and Trance lets yous feed easily in public; also Trance makes stealth missions easy. At Griffith Park you volition accept vii-9 experience points (depending on whether you betray Strauss or not - I didn’t); I saved mine to invest in Fortitude 4 and v for the last few quests but experience free to do yours every bit you delight. The character must be female person for the Dominatrix history, though I’thou sure a male build is very plausible. I know you’ll end the game with a persuasion of 10 if you get the costless point from Beckett - which is unnecessary persuasion wise - but if you want to have all the social options open to you lot at Dirty Dishes you’ll need the ninth level of the persuasion feat by then; you‘ll demand Scholarship 5 to max firearms so there you go.
All-time Malkavian Social Graphic symbol - Malkavian - Long and Petty Foot
Character Canvas Distribution (Charisma three; Intelligence ii,3; Intimidation i; Security 1,ii; Scholarship i,2,3; Obfuscate two)
Strength 2-5 (40)
Charisma 4 (eight - due to the history)
Appearance 2-4 (24)
Intelligence iv (12)
Wits 3-five (24 - due to the history)
Dodge 2-4 (18)
Intimidation 2-four (eighteen)
Subterfuge i-4 (21)
Melee 1-2 (vi)
Security three;five (18)
Reckoner two-3 (nine)
Dementation 2-5 (50)
Full Feel Cost: 251
Advisable Extras:
Finance 1-2 (half dozen - though you may not need this as much as the Ventrue social character due to not having to merely ammo)
Stamina - it’s ever useful
Notes: For me I went for a melee social character here fairly arbitrarily as the Ventrue social character was shooty. I feel like as the Malkavians accept their own listing of dialogue they demand a social character all of their own. Again y'all but need Dementation 3 to net you all the dialogue, so experience free to neglect 4-5 if you lot similar, though who can’t love the screams when you cast Berserk on someone? If you betray Strauss you’ll cyberspace 265 feel if you go all that’southward available to you, just so y'all know. Melee works improve with social Malkavians than social Ventrue as they accept inherent inspection feat due to their association bonus so they don’t miss out on the lies even lacking Perception. By levelling Security to v, with the Antique Locket and Fae Amuse, you should still take admission to the higher level Melee book with a blood buff irrespective of the groundwork. I would advise going for a female person character as seduction seems to work ameliorate for them, but this build is however open to a male character. Obfuscate two lets you complete stealth quests easily regardless of your Long and Fiddling Foot. Again you will go persuasion x every bit with the Ventrue, it’s kept for like reasons every bit to a higher place.
Then finally in that location you lot take information technology! I’ve tried to keep any big spoilers out of my post, just to be honest this game was released in 2004 then I doubt there will be much left to spoil! Too if at that place are any errors in my maths, grammar or spelling then I do apologise only hey it’s a very very long post! These aren’t the be all and end all of characters, I but thought I would put them upward to give experienced gamers a chance to endeavor something well thought out and different. Any other submissions are welcome, though please state if they are pre or post Griffith Park; I consider it an important cut off betoken and I’grand sure other people would exercise also. The terminal 3 builds are very subjective in their nature and then what people think is best in reference to these probably varies a lot. Furthermore if yous can think of weird builds, similar a social Nosferatu as afore mentioned, you lot should post them up as long as they are in the min-maxing fashion of the thread; the weird builds make the game even more interesting! If you lot do post up a min max build, state what patch or any mods you are using so this can exist a sort of database of them I guess. Thanks for reading, please hash out.
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